Tuesday, September 8, 2015

MALANDROS UPDATE

The test copy of Malandros is on its way from the printer!



The main purpose is to see how the current interior layouts look in real life, and how the colours come out in the pictures.

I'm hoping the current font size can come down a little, as this beta version is already at 144 pages and there's still more stuff to put in the book. I can add more pages, of course, but I'm trying to keep the game relatively slim and accessible.




Other things that are happening with Malandros:

- I've been in touch with a cartographer and illustrator who, funds permitting, is interested in working on the project
- I've contacted the Pierre Verger Foundation for quotes on using their photos. The late Pierre Verger was a Franco-Brazilian photographer and ethnographer who documented Yoruba and Afro-Brazilian culture, as well as becoming a priest of the orixa Orunmila.
- We've been running the in-house playtest for the last two months, and things are going well - I've discovered things that needed fixing and fixed them, and the things that happen in the game match what's supposed to happen. I say "we" since we rotate the GM position every episode, though that's not mandatory to play the game.

So all in all, progress is good and I am closing in on having a game that's ready for release.


I am tentatively pencilling in a Kickstarter for the last week of September to raise money for the aforementioned artwork and photos.